jwjoeywalsh@gmail.com
Resume
👋 Hi,
I’m Joey, I design functional digital experiences that solve problems, flow naturally and look beautiful.
Outside of Figma I have experience in 3D modeling, motion graphics, interaction design, no-code tools, leading user-feedback discussions, and front-end coding knowledge.

The majority of my work the last few years has been at seed & series A/B stage startups. I enjoy the scrappy environment as it allows me to contribute beyond just designing in figma as I am capable of delivering on multiple design fronts.

I’ve helped scale multiple products from 0 to tens of thousands of users. My approach goes beyond mere pixel arrangement; I excel in strategic thinking and enjoy collaborating with various disciplines.

My portfolio is under construction - "Learn More" links may be broken or removed while those case study pages are being built. Please reach out for me to walk you through any working files / projects in the meantime.
Scout
2023 - Present

Hyper-personalized emails at scale

As the Founding Designer at Scout, my contributions have touched every corner of the project from product conceptualization & delivery to user feedback and fund raising decks. Scout raised pre-seed at the end 2022 and is preparing for their seed round coming 2024.
Learn More
Odyssey
2021-2022

Creator hub to maximize revenue streams

As the Senior Product Designer at Odyssey I helped scale from 0-10K users. I was in charge of the end-to-end design process. Created all marketing assets: 2D/3D animations, website, influencer campaign content. Led user research discussions with internet creators to identify pain points and identify revenue streams.
Learn More
Welcome
2020-2021

Your smart travel companion

Welcome had two designers. I was in charge of our Admin CMS suite and organizing all user feedback into actionable items. Our CMS suite had 9 sections and hundreds of views that controlled the entire user experience on the consumer side.
Learn More
Outside of Figma
Considering gaming is what naturally brought me into the product design field, I stumbled across animation & modeling software early-on.
Tools
Cinema 4D
Webflow
Spline
Photoshop
After Effects
Illustrator
Octane
Blender
Building scroll-based animations in webflow

Animating Pax's website like Apple

I made this to model and animate a product in 3D and learn scroll gesture animations in webflow. It was one of my first experiences combining 3D modeling & animation with a web-based experience.

TOSS - Linktree competitor

TOSS was a startup concept of mine I was going to pursue. Really it just turned into a learning project of mine on how to animate vectors in After effects and  control the keyframes on scroll for web.
More Work
Babble
2017-2018
Babble was an anonymous social media platform I tried to launch with a friend in college. It was one of my first end-to-end projects. I handled all the design and front-end coding.
Commons
2021
I revamped commons entire UX for remote communication which led to usage by fortune 500 company teams and was eventually acquired by Pulse which was then acquired by Mozzilla.
Presearch
2019 - 2020
Designed a high-converting landing page (43% conversion rate) to get users aware of the new keyword staking functionality. Presearch saw over half of their token supply staked within two days. I still consult with Presearch periodically.